On the map Anubis in CS2, one of the most underrated yet game-changing smokes is the RUINS-to-CT (B) smoke. This grenade isn’t just utility — it’s the heartbeat of a well-executed B site take. From the RUINS area, a perfectly timed smoke onto CT cuts off critical rotation vision, forcing defenders to reposition or risk blind holds. It’s one of those throws that separates casual players from true tacticians.
What makes this smoke so special is its role in controlling map flow. CT spawn on Anubis connects mid and B — a lifeline for retakes. Smoking it isolates the site defenders, letting Ts clear angles like Pillar and Back Site without crossfire pressure. It’s a favorite in pro scrims and FACEIT high-ELO stacks, because it not only blocks vision but manipulates enemy decision-making — do they push through, delay the retake, or gamble rotate?
If you’re serious about Anubis deals, this is a must-learn. Granular control over the grenade’s flight path is key — even a slight mistime ruins the edge. Train it offline, master the lineups, and integrate it into your CS 2 lineup training. This isn’t just a smoke — it’s a strategic lever.
Smoke throw on Anubis by RUINS (B) on CT (B)
Action 1: We hit a corner
Action 2: left click + jumpthrow
Conclusion: review closed
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