In CS2, grenade lineups aren’t just utility—they’re art, discipline, and precision. One of the most elegant smokes on the Train map is the toss from BOILERS to DEFAULT on B. It’s not just about covering a spot—it’s about taking control of the round.
When executed right, this smoke lands like a silent blade, cutting visibility at DEFAULT and giving your team breathing room to plant or push. On maps like Train, where sightlines are brutal and timing is everything, a smoke like this creates a pocket of chaos—a chance to flip the script.
It’s more than a throw—it’s a decision. From BOILERS, you’re safe, you’re smart, and with one flick, you dictate the pace. This isn’t just a “grenade lineup,” it’s the poetry of the grenade’s flight path, drilled into muscle memory through hours of cs 2 throw training. Want control of the site? Start with the smoke.
Smoke throwing on Train map by BOILERS (B) on DEFAULT (B)
Action 1: We hit a corner
Action 2: Left click + jumpthrow
Conclusion: review closed
Stop messing up your smokes—master the Jumpthrow bind now! We’ll guide you step-by-step to set it up perfectly for pixel-precise throws in CS2. Whether you’re a clutch god or just climbing ranks, this will transform your utility game. Click in, level up, and make every throw count.