Perfect CS2 Hegrenade: B Corner to Mid (T) on Vertigo – Dominate With Precision

There’s something raw and electric about lobbing a Hegrenade from B Corner to Mid on Vertigo—it’s like threading a needle through chaos. This throw isn’t just about damage; it’s psychological warfare. Done right, it forces the T-side to hesitate, shuffle, scatter. In high-tier play, this single move can disrupt a default, delay control, and create that tiny window for a push or a rotate. Vertigo’s layered layout makes it a playground for creative CS2 layouts. Not a single abandoned Hegrenade failed from the CORNER (B) position to block the enemy’s exit to MID. So master the angle, visualize the grenade’s flight path, and turn the Mid into your personal trap.

Perfect CS2 Hegrenade Setup: Corner (B) to Mid (T) on Vertigo

Action 1: Stand close to the corner

Throwing Hegrenade on the Vertigo map in cs 2

Action 2: left click + jumpthrow

Throwing Hegrenade on the Vertigo map

Conclusion: The enemy takes damage

Throwing Hegrenade on the map Vertigo in cs 2 explosion

Wanna land that pixel-perfect Hegrenade like a pro? Then it’s time to set up your Jumpthrow bind – the secret weapon for pinpoint grenade throws in clutch moments. It’s easy, precise, and once you master it – your lineups hit like magic. Curious? Trust me, your next round depends on this. Let’s level up now!

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