In the world of CS2, every second and centimeter of the map matters. On Anubis, when you stand at BOAT (point A), a well-placed setup can literally change the course of the round. One precise Molotov on HELP (90) blocks a key passage, cuts off rotation and makes the defense panic. This is not just a “CS 2 setup” – this is tactical artillery.
The grenade’s flight trajectory is calculated to the millimeter: it flies high, but lands like a sledgehammer – instantly engulfing the corner in which ambushes are popular with fire. Important: the enemy does not hear the sound of the flight until the moment of landing. And this gives priceless seconds of domination.
Such setups on Anubis are not banal tricks, but part of the skill that raises the team to a new level. They give you winning positions, destroy the usual schemes of the opponent and turn the defense into chaos.
Molotov throwing on Anubis by BOAT (A) on HELP (90)
Action 1: We hit a corner
Action 2: left click + jumpthrow
Conclusion: The area is on fire
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