Game-Changing Anubis Molotov: BOAT to HELP (90) – CS2 Setup Guide

In the world of CS2, every second and centimeter of the map matters. On Anubis, when you stand at BOAT (point A), a well-placed setup can literally change the course of the round. One precise Molotov on HELP (90) blocks a key passage, cuts off rotation and makes the defense panic. This is not just a “CS 2 setup” – this is tactical artillery.

The grenade’s flight trajectory is calculated to the millimeter: it flies high, but lands like a sledgehammer – instantly engulfing the corner in which ambushes are popular with fire. Important: the enemy does not hear the sound of the flight until the moment of landing. And this gives priceless seconds of domination.

Such setups on Anubis are not banal tricks, but part of the skill that raises the team to a new level. They give you winning positions, destroy the usual schemes of the opponent and turn the defense into chaos.

Molotov throwing on Anubis by BOAT (A) on HELP (90)

Action 1: We hit a corner

Anubis Map Molotov

Action 2: left click + jumpthrow

Anubis Map Molotov cs

Conclusion: The area is on fire

Anubis Map Molotov cs 2

Sick of your nades flying like wet noodles in CS2? Let me show you how to set up a perfect Jumpthrow — no scripts, no BS, just pinpoint smokes every time. Your plays will actually look pro, not like a silver’s lucky toss. This isn’t just a guide — it’s your competitive upgrade. Learn now, dominate later. Ready? Let’s GO!

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