In the world of cs 2 jumps, few plays feel as surgical and game-shifting as a perfectly timed Molotov from DEFAULT (B) to Connector on cs 2 Train. This isn’t just a throw — it’s a statement. With one swift arc, you control a zone critical for CT rotations, locking down flanks and forcing hesitation. The fire spreads precisely at the choke, igniting not only the floor but also panic in defenders.
This isn’t about flashy plays – it’s about map mastery. In the crucible of Train, where seconds define rounds, this Molotov splits momentum in your favor. Excellent MOLOTOV that will close the exit from the connector. Use before or after installing the PACK. It halts peeks, delays reinforcements, and grants your team that vital window to dominate.
Molotov Throwing on Train by DEFAULT (B) (corner) on CONNECTOR
Action 1: We hit a corner
Action 2: Left click + jumpthrow
Conclusion: The area is on fire
Tired of missing perfect nades? Master the Jumpthrow bind and unleash pixel-perfect smokes like a pro. Your clutch depends on it. No more random tosses — just pure precision. Learn the setup now and never get smoked again… unless it’s your smoke! Feel the game change — click and level up.