On Office, throwing smokes from Connector to Short and Mid isn’t just utility—it’s mind control. These lineups blur vision, block rotations, and carve open push routes like a surgeon’s scalpel. It’s not about just clicking mouse1—it’s about commanding space. When you smoke Short, you isolate defenders in Mid, force audio reliance, and bait early rotates. Mid smokes, meanwhile, let you split the map like a god with a knife. These aren’t just “cs 2 deals”—they’re the keys to the round. Mastering these grenades means you dictate the rhythm. You’re not reacting—you’re composing.
These smokes work beautifully when practiced on maps for cs 2 layouts—focus on timing, trajectory, and crosshair placement. Granularity matters. Smoke will block visibility from SHORT + MID position. Use to carry hostage. Watch how the trajectory hugs the geometry—study it like poetry. Every lineup is a promise to your team: we control Office.
Throwing Smoke on the Office Map by Connector on Short + Mid
Action 1: We hit a corner
Action 2: Left click + no jump
Conclusion: visibility from SHORT + MID is closed
Ever missed that perfect smoke by a hair? Hurts, right? Setting up a proper Jumpthrow bind is pure magic—it locks your timing, unleashes surgical smokes, and makes every lineup feel like art. No more flukes, no more guessing. Just smooth, flawless throws every time. Feel that control? That’s domination. Click now—your perfect throw awaits.