Welcome to the art of CS 2 — where milliseconds and meters decide everything. BIG BOX on the ramp has become the point where tactical genius meets gravity. From here, the TOP RAMP throw turns into the poetry of trajectories: one smoke — and the enemy is in a panic, cut off from information and cover. These are not just “maps for CS 2 throws” — this is the highest school of strategy, where smoke is a sword, and a flash is a shield.
Each throw from the BIG BOX is not improvisation, but a ritual verified to the pixel. Such throws on Vertigo are not learned on the knee — they are polished for hours. And when your team goes to the ramp — everything is already decided. A flash for your teammate to pick the enemy in the TOP RAMP position. The enemy has no time to react: the smoke spreads, the flash blinds, the HE finishes off — and all this from one corner.
Throwing Smoke on Vertigo from BIG BOX (ramp) on TOP RAMP
Action 1: We hit a corner
Action 2: Left click + no jump
Conclusion: opponent in the blinds
Ever wonder how CS players pull off pixel-perfect smokes? It’s not luck—it’s Jumpthrow. Mastering it unlocks tactical brilliance and flawless timing. We’ll guide you through setting it up step-by-step, no fluff—just pure precision. Ready to dominate every map with godlike nades? Learn how now.