The T-Spawn to Window Smoke on Mirage in CS 2 is something any serious player should know. It’s Variant 2, a strong alternative that gives maximum control in the middle, disrupts enemy vision, and makes turns unpredictable. Unlike standard smokes, this composition offers a unique trajectory, ensuring an optimal flight path and quick deployment.
Possessing knowledge – you own victory and SMOKE on WINDOW from T-SPAWN is one of the examples. Throws quickly and flies right on target. Mastering the smoke in CS 2 Mirage separates the casuals from the real tacticians. If you’re training on training maps to practice grenades, understanding the smoke’s trajectory is key.
Throwing Smoke on Mirage from T-Spawn on Window (Mid) (Option 2)
Action 1: We hit a corner
Action 2: left click + jumpthrow
Conclusion: visibility is limited
Perfect Jumpthrow Bind for CS2: Precision and Consistency
If you’re serious about nailing perfect smokes and executing lineups flawlessly in CS2, a jumpthrow bind is a must-have. Without it, hitting precise spots consistently is nearly impossible.
Here’s the best way to set it up in your config:
- alias “+boing” “+jump”
- alias “+ding” “-attack; -attack2”
- alias “+dong” “-jump”
- bind “HERE you register the key” “+boing; +ding; +dong”
This script ensures absolute precision by synchronizing your jump and throw in a single input. Unlike manual throws, where the timing can be slightly off, this method removes human error entirely.
Why This Works
By binding the sequence, you guarantee that your grenade releases at the peak of the jump, giving consistent results every single time. It’s an essential tool for pro play and competitive advantage.
Set it up, practice your lineups, and start dominating with pixel-perfect utility!